i’m so full of ideas

hearts progress

February 11, 2010 9:04 am

I’m about to release new versions of both my hearts games. I plan to add a link on the help tab that will show people the latest blog entries pertaining to my card games. I guess that means that I should have at least one blog entry to link to, which is why I am writing this. Heh!

As of this writing, Hearts Net has been in the app store for 12 days. So far I’ve made $64.11 on it. Not exactly getting rich, but I’m still twiddling the knobs. Yesterday was my most profitable day yet, so the situation could still pick up. There’s a lot of stuff I can try.

My best beta tester to date discovered that wifi games won’t work in environments with restrictive firewalls. (Thanks, Philip!) I know what it will take to fix it, which I plan to roll out in an update. If anybody else has run into this problem, please speak up. If it’s affecting a lot of people, that would make it a higher priority.

Personally, I think it’s more important to port the game to the Mac. Apple’s App Store policies have conspired to convince people that iPhone apps should be $0.99 or free, so that’s working against me. Mac users have a reputation for paying for software they use, so I think I’d rather be in that market.

Yes, I know that almost all of you are clamoring for configurable rule variations and better Hearts robots. I’ll get there, but I can’t do all this for free. If the Mac version turns out to be more profitable, then I’ll be more in the mood to do all the stuff you guys want me to.

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